

Once you've selected a school it's time to decide on a major, hit the books and make your way to the practice field to improve your player.

As a defensive end I earned a scholarship to #1 ranked Florida, while as a quarterback I was relegated to #30 Miami for my best offer. The drills were much easier as a defender compared to the QB position.

I found that, as a quarterback, my attribute points were relatively limited compared to when I was, say, a defensive lineman.

After you're done earning a solid stable of attribute points, it's time to pick from a list of schools that offer you a scholarship. The drills you run through are dependent on your position for the most part. Unlike the console versions, Road to Glory begins with drills rather than the high school playoffs. What you will find is a slightly trimmed down version of Road to Glory, the mode where you craft an incoming freshman, run through a series of specialized drills, and then build him up into the campus legend that we all wish we were in our college days. The infrastructure required to support those features simply doesn't make sense on the PSP. It's no surprise that TeamBuilder and Season Showdown didn't make it into this version of NCAA Football 10. Such is the case on the PSP where handheld fanatics will find the new Road to Glory mode, the super-sim ability that console fans have enjoyed for years, and a new progression system designed specifically to move your fledging star through the ranks.īut does all of that amount to a game worth its sticker price or is the gameplay still stuck in the rut set by last year's effort? Read on for the answer. As they do every year, EA Sports has inundated just about every system – less the Wii – with a new version of NCAA Football. As we enter into the month of August the college football season is just around the corner.
